LMAOBOX Project
Release Notes
Premium LMAOBOX development is very active, getting better each version.
- 18th Dec 2016
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- Added Wallhack mode for player models
- Added 'No Scope' for Sniper rifle
- Added 'No Hands' visual
- Added 'Wait for charge' support for Bow
- Fixed Radar not displaing items that are out of field of view
- Fixed Colored Models texture not being applied properly
- 3rd Dec 2016
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- Fixed Aimbot for 'Panic Attack' shotgun
- Changed SpyCam 'Enemy Mode' to only display screen of enemies
- Changed SpyCam 'Enemy Mode' to respect priority settings set in Playerlist
- Changed Auto Voting to vote 'no' if kick was called on player marked as Friend
- 28th Nov 2016
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- Added Airstuck hold/toggle key
- Fixed 'Weapon chooser' option to only work when Follow bot is enabled
- Tweaked menu options highlighting
- 1st Nov 2016
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- Added aimbot option to ignore ubercharged players with Vaccinator
- 8th Sep 2016
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- Added back Airstuck option
- Added Viewangles ESP option
- Fixed flicking issue with Aim Assistance
- 17th Aug 2016
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- Added Radar option to display teammates with team colored background
- Changed Aim Fov to cover same screen size when zooming in with Sniper rifle.
- Changed Auto Uber detection algoritm and added option to disable it
- Fixed Engineer not being able to move buildings with Spinbot active
- 10th Aug 2016
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- Added 'Auto Zoom' option for Sniper Rifle
- Added option to change Spinbot spinning direction
- Changed 'Health' priority when using Medigun Aimbot to be able to heal multiple targets equally
- Fixed another cases of incorrect damage calculation
- 31st Jul 2016
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- Added Medigun Aimbot
- Added Colored Models (Chams)
- Added Auto Voting
- Added Follow Bot
- Fixed incorrect damage resistance calculation on heavies
- 16th Jul 2016
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- Added Auto Detonator
- Added option for Auto Airblast to ignore small/big projectiles
- Added option for Aimbot to prioritize medic enemies
- Improved Aimbot accuracy when using Grenade Launcher
- Fixed ESP not working with some custom game HUDs
- 27th May 2016
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- 22nd Mar 2016
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- Added Aim Assistance mode for Aimbot
- Fixed Norecoil not working in some situations
- Fixed Airblast trying to airblast the Cow Mangler
- 14th Mar 2016
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- Added ESP option to always draw Aimbot FOV Range
- Added Aimbot options to target all Engineer's buildings
- Added Anti-AFK feature which prevents you from getting kicked when being idle
- Added two new modes for Name Stealer
- Fixed Projectile Aimbot to work with Wrap Assassin
- Fixed Auto Backstab to match server's checking code
- 27th Jan 2016
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- Added 'Ignore Taunting Players' option for Aimbot
- Fixed Projectile Aimbot gravity compensation being incorrect for some weapons
- Improved Trigger Shoot performance with Auto reload enabled
- 17th Jan 2016
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- Added extra config slots
- Added more ESP fonts
- Fixed FoV cicle size being incorrect in some cases
- Fixed Triggershoot not shooting in some cases
- Fixed Autoairblast 'Rage mode' airblasting projectiles in a wrong direction
- 29th Nov 2015
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- Reworked Playerlist:
- * Clicking on player's name in playerlist now changes player's ESP color
- * Players are now grouped into teams
- * Playerlist can now be disabled in Misc tab
- Added "Copy selected config" button into Config tab
- 30th Oct 2015
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- Added generic 'Halloween Item' ESP
- Changed NPC ESP option to draw ESP on Merasmus, Horsemann, MvM Tank, etc.
- 6th Oct 2015
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- Improved projectile Aimbot for Rocket Launcher
- Changed Autoshoot to use Sandman's secondary attack
- Changed Radar to draw spy icon darker if is spy cloaked
- Fixed Radar not drawing enemy sentries when Sentry ESP is on
- Fixed game crash related to Bonk/CritaCola
- 30th Sep 2015
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- Projectile Aimbot now works correctly on custom servers (x10 etc.)
- Added 'Wait for charge' support to Loose Cannon for Donk 2x! effect
- Fixed 'Wait for charge' option not working correctly in some situations
- Changed Aimbot to always target jarated, milked, burning and bleeding spy
- 1st Sep 2015
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- Added option for Auto-Backstab to ignore players with Razorback
- Added Keybind option to switch to specific lmaobox config
- Fixed some cases where Aimbot woudn't compensate weapon recoil
- Fixed a game crash after changing video settings
- Fixed Triggershoot being inaccurate in some cases with Triggershoot Delay enabled
- 24th Jul 2015
- Added "Max Distance" option for inaccure weapons, set this value to reasonable distance, more info.
- 14th Jul 2015
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- Enabled Aimbot for Short Circuit
- Fixed Airblast not working with Short Circuit
- Fixed Glow option "Health" not working on enemy players and sentries
- 3rd Jul 2015
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- Fixed some features not working after today's game update
- Replaced "Dropped weapons" ESP with "Dropped ammo" ESP
- 25th Jun 2015
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- Fixed several Config selector bugs and crashes
- 22nd Jun 2015
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- Increased stickybomb priority
- Disabled Aimbot on weapons with 100% damage penalty
- Changed Fakelag to not delay weapon shooting
- Fixed issues with Ambassador's body part selection
- Fixed Triggershoot body part selection
- Fixed Radar not working with ESP disabled
- 4th Jun 2015
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- 16th Apr 2015
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- Fixed Weapon ESP causing game to crash
- Changed Aimbot to not shoot when bonked or stunned.(*)
- 10th Apr 2015
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- Fixed missing Powerup ESP (*)
- Fixed Grapple hook not working properly with Spinbot (*)
- RIP Winter.
- 13th Feb 2015
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- Loader hotfix for -1000 error code after this week's Windows updates
- 10th Feb 2015
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- Added Power Ups ESP
- Added Bones ESP
- Added Dropped Weapons ESP
- Fixed Aimbot targeting ubered players in Mannpower
- Minor bugfixes and performance improvements
- 23rd Dec 2014
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- Added Spy Camera with various settings
- Added Auto Strafe
- Added Duck Jump
- Snow.
- 9th Dec 2014
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- Ducks. Ducks esp. Hell yeah.
- 21st Nov 2014
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- Fixed minor issues with Melee and Wrangler Aimbot
- Fixed Wrangler Aimbot autoshooting even when sentry had no ammo
- Fixed Wrangler Aimbot not firing rockets
- Fixed several minor issues with Cheat Menu
- 24th Oct 2014
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- Fixed some crashing issues
- 23rd Oct 2014
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- Added 'Halloween Gift' esp option
- 12th Oct 2014
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- Added player list. You can now set Aimbot to ignore or have higher priority on selected players.
- Added list of a few servers where we can play together ♥
- 4th Oct 2014
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- Changed The Hitman's Heatmaker Auto Aim Position logic to respect the damage penalty
- Changed 'Wait for Charge' option to wait a bit more on enemies with Darwin's Danger Shield equiped or healed with Vaccinator (Thanks Lance for testing :3)
- 30th Sep 2014
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- Corrected Projectile Aimbot prediction on targets with BASE Jumper active
- 26th Sep 2014
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- Moveable Menus. You can now change position of radar and menus with your mouse
- Projectile Aimbot - fixed gravity compensation for Loch-n-Load and Loose cannon
- 7th Sep 2014
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- Added "Hack Menu Key" option (you can now open hack menu with any keyboard key or mouse button)
- Fixed Aimbot/Triggerbot issues caused by previous update
- Fixed Thirdperson mode not working after respawn
- Changed glow effect to use "Friends esp" color on friends
- 29th Aug 2014
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- Overall improvements to Projectile Aimbot
- Fixed projectile weapons attempting to destroy stickies with "Aim Stickies" enabled
- Fixed weapons accuracy for "Silent Aim Spectators"
- Fixed Aimbot not working properly with Bows when Aim Key set to Mouse1
- Added option to control Cheat menu with mouse input
- Fixed nospread not working with certain weapons
- Removed automatic "Rage Target" selector (Will be replaced with something more accurate)
- Changed "Classic" to only aim at head when fully charged
- More Conga fun!
- 31st Jul 2014
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- Improved accuracy of all Triggerbot features with 'Aim FPS Correction' enabled
- 18th Jul 2014
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- Improved Silent Aimbot performance
- Reversed changes of Aim Fov logic
- Stability and performance improvements
- 16th Jul 2014
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- Added 'Disguise after backstab' option for Auto Backstab
- 10th Jul 2014
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- Added option to Aim at Robots
- Added option to Aim at Sentry Busters
- Added team colored glow
- Added option for white ESP font
- Added Arial font option
- Fixed Glow causing FPS lag
- Fixed Autoreload messing with Silent Aim
- Fixed nospread not working with the Baby Face's Blaster
- Changed "Stucture" ESP option to show robots
- Decreased Aimbot priority of Phlog Pyro while taunting
- 30th Jun 2014
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- Fixed issue where hack settings couldn't be saved correctly
- Fixed a miscalculation in projectile prediction code
- 22nd Jun 2014
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- Added support for new Love and War weapons
- Added 'Aim FPS Correction' which improves Aimbot accuracy on computers with lower performance
- 18th Jun 2014
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- Fixed Aimkey and MvM Money ESP and other minor issues
- 12th Jun 2014
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- Fixed some features not working after today's game update
- Fixed Glow effect not working in some situations
- Fixed some Aimbot detections on gameservers with SMAC
- Fixed rare TF2 font loading issue
- Changed ammo/health ESP option to work with Heavy's sandvich and steak
- R.I.P. TauntSlide
- 17th May 2014
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- Fixed crashing after today's game update
- 15th May 2014
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- Added Infinite Bonk! key bind
- Fixed SMAC kick/ban issues
- 8th May 2014
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- Fixed Auto Sticky Detonation not working sometimes
- Changed Name Steal to work in Spectator mode
- Minor hack menu changes
- 7th Apr 2014
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- Added MvM Menu key
- Added automatic cl_interp setting to improve Auto-Airblast accuracy
- Fixed Auto-Airblast trying to blast arrows that are in walls
- Fixed weapon damage calculation on servers with tf_damage_disablespread
- Fixed Structure ESP option not working properly in some situations
- 16th Mar 2014
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- Fixed Aimbot prediction not working with Loose Cannon
- Fixed MvM Money ESP not drawing in some situations
- Stability and performance improvements
- 27th Feb 2014
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- Changed Silent Aim so aimbot is no longer visible during demo playback
- Changed Health Bar to change to team color on invulnerable targets
- Fixed Aimbot not shooting through MvM Revive Tombstone
- Fixed TriggerBot affecting demo recording
- 20th Feb 2014
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- 2nd Feb 2014
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- Added second option for Voicemenu Spam
- Changed Auto Sticky Detonation to work with any class (for Randomizer servers)
- Changed Auto Sticky Detonation to ignore Sticky Jumper
- Changed Medic's Ubercharge ESP to work with any active weapon
- Fixed Melee Aimbot not working with Silent Aimbot
- Fixed Nospread not working with Scout's Shortshop
- 17th Jan 2014
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- Added ability to scroll through menu options by holding arrow keys
- Added "Big cash" option for some extra upgrade money in MvM
- Fixed gravity calculation for projectile aimbot
- Fixed triggerbot ignoring aimbot settings
- Changed ambassador aim location to "body" when headshot cooldown is still active
- Changed Sniper and Huntsman to aim at body when "auto" is selected, if a headshot isn't neccessary to kill target
- Increased priority for medics in MvM to prevent attacking giants first
- Tweaked airblast minimum distance
- 30th Dec 2013
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- Fixed Christmas Noisemaker Spam not working
- Added Achievements Spam
- 23rd Dec 2013
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- Fixed Minigun Firing speed
- Fixed smooth aim not working in some situations
- Increased Radar range
- 20th Dec 2013
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- Increased priority on snipers while using distance Aimbot priority
- Changed Aimbot to ignore dead players who were respawned as ghosts
- Changed Aimbot to ignore MvM sentrybuster which can't be destroyed
- Changed Aimbot to ignore sticky bombs which are way too far
- Changed Festive Ambassador to aim at head hitbox
- Decreased font size of ammo/medkit ESP
- Added MvM money ESP
- Added 'Fake Lag' feature (makes you laggy for other players, therefore harder to kill)
- Added TriggerBot key
- Added option to use any keyboard key or mouse button with Aimbot and Triggerbot
- Added bind to F8 which disables lmaobox logo in Main Game Menu (useful when you are recording and such)
- 5th Dec 2013
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- Added Aimbot Position with Automatic / Head only / Body only options
- Fixed stability issues
- 27th Nov 2013
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- Fixed spinbot affecting pipebombs/arrows deployment
- Fixed Aimbot not shooting through Medic's Shield
- Fixed Sniper rifle not shooting on full charge while targeting MvM giants
- Added ESP color to show current Aimbot target
- Changed Bunnyhop to prevent SMAC detections
- Changed Autoshoot to work correctly with Smooth Aim
- 22nd Nov 2013
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- Added missing option to enable/disable Projectile Aimbot
- Fixed not being able to disable Big Heads mode
- 9th Nov 2013
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- Fixed hack not working after game update
- 30th Oct 2013
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- Updated Aimbot to aim at teammates if mp_friendlyfire is set to 1
- Fixed stability issues
- 27th Oct 2013
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- Updated Auto Airblast - Engineer's Short Circuit now destroys projectiles
- Added Thirdperson hack
- Fixed Mouse2 Aimkey
- 25th Oct 2013
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- Improved Aimbot/Triggerbot/Airblast accuracy in some situations
- Bugfixes and performance improvements
- 21st Oct 2013
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- Added Silent Aim support for people who are spectating you
- Added partial autoshoot support for Bow, PipebombLauncher and Crossbow
- Fixed a bug where Sniper Wait For Charge would not wait for minimum charge to kill target with headshot
- Changed namestealer to not add extra space at the end
- Changed AutoSticky Detonation to work when it's not active weapon and fixed cause when it wasn't detonating fast enough
- Fixed Rage Target option not working
- 6th Oct 2013
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- Added multiple options for Auto-Airblast - Off/Legit/Rage - with Rage you don't need to aim
- Added Wrangler aimbot
- Added range limit for The Short Circuit
- Removed delay between shooting stickies
- Rocket Launcher now targets body if target isn't on ground
- 20th Sep 2013
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- Increased Auto Airblast range
- Added Auto Sticky Detonation
- 11th Sep 2013
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- Fixed collision detection in Projectile Aimbot code
- Stability and performance improvements
- 28th Aug 2013
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- Fixed crash after today's game update
- 26th Aug 2013
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- Changed 'clean screnshots' feature to hide glow effect from players
- Improved Projectile Aimbot, corrected gravity calculation and target dropspot
- Stability improvements
- 14th Aug 2013
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- Released new loader for more security and stability
- Improved range check for Airblast
- Some small graphical changes
- Other minor stuff I have changed since the last changelog but I don't recall
- 11th July 2013
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- Fixed Aimbot after latest game update.
- 3rd July 2013
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- Improved Auto-Backstab check
- Changed Aimbot to aim only when is weapon able to shoot
- Changed Triggerbot to use Aimbot's filters ( Ignore Friends/Disquised/etc. )
- 30th June 2013
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- Proper latency compensation for Auto-Airblast
- Changed Radar to draw Rockets (useful in dodgeball)
- Fixed Radar jittering
- Added option to disable Ammo/Medkit esp
- Changed Huntsman to aim at head
- Changed Rocket Launcher to aim at foots
- Improved stability on modded servers
- 20th June 2013
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- Fixed issue with norecoil option not working in some situations
- Fixed airblast prediction using inaccurate variables
- Added support for more projectile weapons
- Added melee range check for triggerbot, disabled triggerbot for Spy's Knife
- 14th June 2013
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- Added Aimbot option for next target selection priority based on distance to enemy, distance from crosshair and enemy health.
- Minor BOX ESP changes
- 7th June 2013
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- Changed cl_interp so it can be changed when playing.
( http://teamfortress.tv/forum/thread/8712-interp-toggle-exploit )
- 31st May 2013
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- Improved Projectile Aimbot, added support for Huntsman
(http://youtu.be/TN5u64SmFN4)
- Changed Triggerbot to ignore Projectile weapons
- Changed Aimbot priority for sticky bombs, now it targets Sentries first
- 25th May 2013
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- Added better BOX ESP
- Changed ESP text position to fit the BOX ESP
- Added Center ESP option for those who don't want to use BOX ESP style
- Added HP Bar option for Health ESP
- Tweaked minimal Airblast trigger distance
- Fixed autoshoot shooting with minigun while having no ammo
- Fixed BONK! triggering aimbot
- Added Taunt Slide option
- 14th May 2013
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- Fixed hack to work after today's game update
- Fixed spinbot to make it work with airblast
- Tweaked the Box ESP
- Fixed nonzoomed sniper only aiming at head
- Infinite BONK! is now activated even after weapon switch
- 9th May 2013
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- Fixed aimbot's priority for heavy being too high in MvM
- Changed Infinite Bonk! feature to be able to taunt
- Infinite Uber feature now works with Kritzkrieg
- 7th May 2013
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- Fixed crash related to radar
- Removed dependency on some Windows libraries
- Changed Rage Bot option to show names instead of numbers
- 5th May 2013
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- Added Infinite Bonk! feature
- Added whole new Auto-Airblast method
- Added two new Aimbot options for Sniper Rifle
- Added UTF8 support for Name ESP
- Changed menu to make it working while not connected to any server
- Build 1.5 Milestone
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- Removed watermark
- Added noisemaker
- Added velocity prediction
- Added ping-mask
- Added FoV and smooth aimbot options for legit gameplay
- Added Basic projectile aimbot
- Added auto-airblast
- Improved spinbot to spin in both X and Y axes
- Improved triggerbot accuracy
- Rewrited menu with more options and submenus support
- Changed chat spam to be disabled by default
Aimbot:
- Players now have priority over Sentries and Stickies
- Player priorities are based on the distancy (nearest first)
- Hackers (marked with yellow esp) do have top aimbot priority, use 'rage bot' option to mark those players
- Improved accuracy while speedhacking
Visuals:
- Added simple box ESP
- Added steam id ESP
- Fixed glow to not be shown on screenshots while having 'clean screenshots' enabled
- Fixed esp being stucked in top-left corner in some situations